A downloadable game for Windows

Buy Now$3.00 USD or more

Welcome to your new calming career path!

Fishtronomy is an adorable casual puzzle game about helping guide fish through space and completing constellations! It's your first day as a junior Fishtronomer and together with your new partner Phebe, it's your job to help fix all of the images in the night sky!

Simple and Satisfying!

Use a mouse to throw fish across space, teleport through wormholes, and form constellations. Fishtronomy aims to have accessible, minimalistic gameplay while still being fun and interesting to play.

Explore galaxies (and beyond)!

Fishtronomy consists of 3 'galaxy sets' each filled with different kinds of constellations. Some large, some small - but all unique in their own small way.


Credits

In-Game Art & Game Design - Nathaniel 'Chase' Middleton
Music - Cris 'Ariyassa' Luu
Key Art - Dana Mucci



StatusReleased
PlatformsWindows
Rating
Rated 4.7 out of 5 stars
(7 total ratings)
AuthorSplendidDog
GenrePuzzle
Made withAseprite, Godot, Krita
Tags2D, Casual, Cute, Minimalist, Pixel Art, Point & Click, Simple, Singleplayer, Space
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
AccessibilitySubtitles, High-contrast
LinksSoundtrack, Bluesky

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Fishtronomy Main Build 81 MB

Development log

Comments

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(+2)

This was really charming! A cute art direction, relaxing music, simple but satisfying puzzle solving; it's all comes together for a really fun time. It had a little bit more of a difficulty curve than I was expecting though, I'm so used to billiards and golf games showing your swing power instead of the object movement distance that I had to get used to shooting backwards. Entirely a me problem though! Glad I got a chance to try this one.

I'm very, very late with this, but thank you so much for the kind words!

This project was a joy to work on and I'm happy you had a nice time with it, it means a lot. I think in the upcoming post-jam update build of the game I'm going to add an option to reverse the throw force to make it more similar to billiards and gold games if that feels more comfortable since I've heard that feedback quite a bit!