Known Bugs!


Known Bugs!

While I tried my best to squish as many bugs as I could when making Clickitect, some slipped my grasp while getting it finished for the jam. I'll be updating this post to show the currently known bugs, both as a personal list and so if you run into any of these you know they'll be addressed after the game jam! 

Game freezes / softlocks if you get a game over while new bricks are being spawned, not triggering the results screen.
Bricks sometimes 'hang' in the air due to poor queue management for brick gravity.
Reduce motion option doesn't affect the camera spinning
Rapid-clicking in the right spots can bypass the border protection and allow double bricks to be placed out of bounds.

Non-bug issues!

Game is very RNG-based leading to unfair losses later in the game if all bricks spawn on the same column

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